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Thứ Năm, 14 tháng 8, 2014

4.9 Patch Notes

4.9 Patch Notes



Posted by Riot.Pwyff:

Hey Summoners,

Welcome to patch 4.9! We've got bug changes, moustache trims, and... jungle landscaping (I'll stop), but first a foreword!

For anyone who hasn't seen them, we recently put out our League of Legends Design Values so you can get a better understanding of why we make the changes we make. See a change that doesn't line up with any of our philosophies? Let's have a conversation about it!
As for the patch itself, our biggest change is definitely for Kha'Zix, who's been a difficult bug to balance for some time. You can read below for our full context, but Kha'Zix's big issue has always been his overloaded role identity as both a fighter and assassin. When a champion has the ability to start and end a team fight all on their own, that makes for pretty low teamplay and low counterplay (look at those direct references to design values!). Once again, read below for deeper context!

Outside of gameplay changes, check out the addition of team rewards (UPGRADING WARD SKIN!?) as we continue to reward players for participating in jolly (competitive) cooperation.

And that's all for this foreword! Be sure to check out more of our changes and updates below!

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